Pedagogy-driven Design for Online Language Teaching and Learning

Authors

  • Jozef Colpaert Universiteit Antwerpen

DOI:

https://doi.org/10.1558/cj.v23i3.477-497

Keywords:

Pedagogy-driven Design, Language Courseware Engineering, Teacher Training, Language Pedagogy

Abstract

This article discusses some pedagogical implications of a research project carried out at the University of Antwerp between 1996 and 2004. Its objective was to explore the boundaries of a pedagogy-driven approach in research-based research-oriented CALL system design. The starting point was the observation of a serious decrease in linguistic-didactic functionalities and in overall interactivity of online language learning programs compared to applications developed earlier on CD-ROM. The resulting research question was the following: which software tools, components, and protocols are most efficient for designing, developing, and implementing online interactive language courseware? Besides deliverables in terms of design models, object models, architectures, and frameworks, this project also yielded relevant pedagogical conclusions for online language pedagogy, the role of the teacher, and pre-service and in-service training. These conclusions should be read as provisional suggestions which can lead to new working hypotheses in the field of online language learning and teaching.

Author Biography

  • Jozef Colpaert, Universiteit Antwerpen

    Dr. Jozef Colpaert is Professor of Educational Technology and Director of the Research Center DIDASCALIA. He is also Director R&D of LINGUAPOLIS, the Institute for Language & Communication and Editor of Computer Assisted Language Learning. His major research interests include the design of (language) learning environments.

References

Appel, C., & Vogel, C. (2001). Investigating syntax priming in an e-mail tandem language learning environment. In K. Cameron (Ed.), The challenge of change (pp. 17784). Exeter, UK: Elm Bank Publications.

Chapelle, C., Jamieson, J., & Park, Y. (1996). Second language classroom research traditions: How does CALL fit? In M. C. Pennington (Ed.), The power of CALL (pp. 33-53). Houston, TX: Athelstan.

Chapelle, C. (2003). English language learning and technology. Lectures on applied linguistics in the age of information and communication technology. Amsterdam: John Benjamins Publishing Company.

Colpaert, J. (2004). Design of online interactive language courseware: Conceptualization, specification and prototyping. Research into the impact of linguistic-didactic functionality on software architecture (Doctoral dissertation, University of Antwerp). UMI micropublication number 3141560. Also available at http:// www. didascalia.be/doc-design.pdf

Colpaert, J., & Decoo, W. (1999). The role of didactic functions in CALL design. In K. Cameron (Ed.), CALL & the learning community (pp. 64-74). Exeter, UK: Elm Bank Publications.

Cooper, A. (1997). The inmates are running the asylum: Why high-tech products drive us crazy and how to restore the sanity. Indianapolis, IN: SAMS.

Decoo, W. (2001). On the mortality of language learning methods. Forum article on the DIDASCALIA web site. Retrieved February 8, 2006, from http://www.didasca lia.be/mortality.htm.

Decoo, W., & Colpaert, J. (1999). User-driven development and content-based research. In K. Cameron (Ed.), Computer assisted language learning: Media, design and applications (pp. 35-58). Lisse, The Netherlands: Swets & Zeitlinger.

De Ridder, I. (2003). Reading from the screen in a second language: Empirical studies on the effect of marked hyperlinks on incidental vocabulary learning, text comprehension and the reading process. Antwerp: Garant.

Eris, Ö., Hansen, P., Mabogunje, A., & Leifer, L. (1999, August). Toward a pragmatic ontology for product development projects in small teams. Paper presented at ICED 99, Munich. Retrieved February 8, 2006, from http://www-cdr.stanford. edu/~ozgur/Ozgur_Eris_ICED99.pdf

Felix, U. (Ed.). (2001). Beyond Babel: Language learning online. Melbourne: Language Australia.

Felix, U. (Ed.). (2003). Language learning online: Towards best practice. Lisse, The Netherlands: Swets & Zeitlinger.

Gibson, J. (1979). The ecological approach to visual perception. Boston: Houghton Mifflin.

Gruber, T. R. (1993). Toward principles for the design of ontologies used for knowledge sharing (Technical report KSL 93-04). Knowledge Systems Laboratory. Palo Alto, CA: Stanford University. Retrieved February 8, 2006, from http://ksl-web. stanford.edu/knowledge-sharing/papers/README.html#onto-design

Hémard, D. (1997). Design principles and guidelines for authoring hypermedia language learning applications. System, 25 (1), 9-27.

Hoven, D. (1997). Improving the management of flow of control in computer-assisted listening comprehension tasks for second and foreign language. Unpublished doctoral dissertation, University of Queensland, Brisbane, Australia. Retrieved February 8, 2006, from http://www.users.bigpond.net.au/cryptsoft/dlh/thesis

Hubbard, P. (1999). Teaching agents in tutorial CALL. Paper presented at CALICO 1999, Oxford (Ohio). Retrieved February 8, 2006, from http://www.stanford.edu/~efs/ phil/papers.htm

Hubbard, P. (2002). A survey of unanswered questions in computer assisted language learning. Retrieved February 8, 2006, from http://www.stanford.edu/~efs/callsurvey

Hubbard, P. (2003). A survey of unanswered questions in CALL. Computer Assisted Language Learning, 16 (2-3), 141-154.

Hubbard, P. & Bradin Siskin, C. (2004). Another look at tutorial CALL. ReCall, 16 (2), 448-461.

Kozma, R. (1991). Learning with media. Review of Educational Research, 61 (2), 179211.

LeLoup, J. W., & Ponterio, R. (1998). Using WWW multimedia in the foreign language classroom: Is this for me? Language Learning & Technology, 2 (1), 4-10. Retrieved February 8, 2006, from http://llt.msu.edu/vol2num1/Onthenet/index. html.

Levy, M. (1999). Design processes in CALL: Integrating theory, research and evaluation. In K. Cameron (Ed.), CALL: Media, design and applications (pp. 83-107). Lisse, The Netherlands: Swets & Zeitlinger.

Lyman-Hager, M. (2001). Lecture interactive de textes “authentiques”: Du texte à l’hypertexte. In F. H. Lemonnier & L. Duquette (Eds.), L’impact de l’utilisation de l’ordinateur et des nouvelles technologies dans l’apprentissage des langues (pp. 23-48). Montréal: Les Cahiers Scientifiques, ACFAS.

Lonfils, C., & Vanparys, J. (2001). How to design user-friendly CALL interfaces? Computer Assisted Language Learning, 14 (5), 405-17.

Moeller, A. (1997). Moving from instruction to learning with technology: Where’s the content? CALICO Journal, 14 (2-4), 5-13. Available at http://calico.org/jour nalarticles.html

Peterson, M. (1998). Creating hypermedia learning environments: Guidelines for designers. Computer Assisted Language Learning, 11 (2), 115-24.

Salomon, G. (1979). Interaction of media, cognition, and learning. San Francisco: Jossey Bass.

Schwienhorst, K. (2003). Learner autonomy and tandem learning: Putting principles into practice in synchronous and asynchronous telecommunications environments. Computer Assisted Language Learning, 16 (5), 427-444.

Schwienhorst, K. (2004). Native-speaker/non native-speaker discourse in the MOO: Topic negotiation and initiation in a synchronous text-based environment. Computer Assisted Language Learning, 17 (1), 35-50.

Shield, L. (2003). MOO as a language learning tool. In U. Felix (Ed.), Language learning online: Towards best practice (pp. 97-122). Lisse, The Netherlands: Swets & Zeitlinger.

Shneiderman, B. (1987). Designing the user interface: Strategies for effective human-computer interaction. Reading, MA: Addison-Wesley.

Watts, N. (1997). A learner-based design model for interactive multimedia language learning packages. System, 25 (1), 1-8.

Downloads

Published

2013-01-14

Issue

Section

Articles

How to Cite

Colpaert, J. (2013). Pedagogy-driven Design for Online Language Teaching and Learning. CALICO Journal, 23(3), 477-497. https://doi.org/10.1558/cj.v23i3.477-497