A Return to Interactivity
The Third Wave in Educational Uses of Information Technology
DOI:
https://doi.org/10.1558/cj.v18i2.283-294Keywords:
Active Learning, MythologyAbstract
The introduction of information technology into the classroom brought about obvious and subtle changes. One of the latter was counterintuitive, namely increased passivity of students toward learning. However, with increasingly sophisticated tools available, faculty can now recreate the conditions for active learning. This situation is demonstrated in a case study involving a large lecture class on World Mythology. The study also addresses the perplexing question of how information technology can be employed to improve student learning.
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