Journal for the Cognitive Science of Religion, ADVANCE ACCESS TO FORTHCOMING ARTICLES

The Computational Science of Religion

Justin Lane, F. LeRon Shults
Issued Date: 15 Oct 2020


This article provides a basic overview of the most common methodsof computer modelling and simulation that are currently being usedto study religion. It focuses on the use (and illustrates the value) ofsystem dynamics models, agent-based models, including game theoryand multi-agent artificial intelligence models, and artificial neural networks.General use case examples are provided, and considerations forfuture research are discussed. We conclude by encouraging scholarsinterested in religion and related fields to incorporate techniques fromthe computational science of religion into their collaborative methodologicaltoolkits.

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DOI: 10.1558/jcsr.38669


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