lnteractivity in CALL Courseware Design

Authors

  • Carla Meskill

DOI:

https://doi.org/10.1558/cj.v5i1.9-14

Keywords:

CALL design, courseware, environments, interactivity, language instruction, timing, video, visuals

Abstract

This article discusses three crucial elements to be considered in the design of CALL. These design attributes, environment, visuals, and timing, play key roles in determining and assessing the presently unclear notion of interactivity in CALL courseware.

References

Cohen, V. B. January 1983. "Criteria for the Evaluation of Microcomputer Courseware," Educational Technology.

Foley, J. D. and A. Van Dam. 1983. Fundamentals of Interactive Computer Graphics, Addison-Wesley.

Gagne, R. June 1982. "Developments in Learning Psychology," Educational Technology.

Higgins, J. September 1983. "Can Computers Teach?", CALICO Journal.

Malone, T. and J. Levin. "Microcomputers in Education: Cognitive and Social Design Principles," Report of a Conference held March 12-14, 1981, at the University of California, San Diego, sponsored by the Carnegie Corporation.

Stevens, V. September 1984. "Implications of Research and Theory Concerning the Influence of Choice and Control on the Effectiveness of CALL," CALICO Journal.

Underwood, J. 1985. Linguistics, Computers and the Language Teachers, Newbury House, Rowley, MA.

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Published

2013-01-14

Issue

Section

Articles

How to Cite

Meskill, C. (2013). lnteractivity in CALL Courseware Design. CALICO Journal, 5(1), 9-14. https://doi.org/10.1558/cj.v5i1.9-14

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