CALICO Journal, Vol 4, No 2 (1986)

A Foreign-Language Adventure Game: Progress Report on an Application of AI to Language Instruction

Gerald Culley, George Mulford, John Milbury-Steen
Issued Date: 7 Aug 2014

Abstract


As an exercise for the language learner, a computerized adventure game has much to offer. Commercial examples in English exhibit impressive language- handling abilities as well as intriguing plots. Our list of the features such a program would have, if modified for instructional purposes, is followed by a description of our work to date on such a project.

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DOI: 10.1558/cj.v4i2.69-87

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